﻿using Microsoft.Graphics.Canvas;
using Microsoft.Graphics.Canvas.Effects;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 纸片人.win2dEffectControl.DataClass
{
    internal class ExposureEffectData : EffectOneSourceData
    {
        #region 属性
        private float exposure;

        public float Exposure { get => exposure; set { exposure = value; OnPropertyChanged(); SetIsChanges(); } }

        #endregion
        public override ICanvasImage GetEffect(CanvasDevice device, bool compression)
        {
            var source = GetSourceEffect(device, compression);
            if (source == null)
                return null;

            var effect = new ExposureEffect()
            {
                Source = source,
                Exposure = Exposure

            };

            return effect;
        }
    }
}
